Have a Little Patience: Let Planners Play Cards
نویسندگان
چکیده
As every card player knows, most existing card games share a large number of actions and situations. This is the case, for instance, for stacking cards in columns according to some allowed sequence or taking cards from a deal. This is true for both multi-player and solitaire patience games. Although they have such strong similarities, every game also has some peculiarity making it different, and affecting its complexity and –at the end of the day– its enjoyability. Interestingly, from an AI planning perspective, most of the differences emerge from the problem description: domain models tend to be very similar because of the similar actions that can be
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تاریخ انتشار 2016